Man, I still get chills remembering that arrow slicing through the air in Paradis! One moment I was strolling through the city gates after completing Message From Afar, and the next - thwack - everything went black. Waking up in that trippy astral plane with The Voice telling me "You're dead, but I'll send you back if you do me a solid"? Talk about a gut-punch! That surreal conversation where my character's very existence hung in the balance - I swear my palms were sweating as I accepted the deal. When I finally blinked awake next to Kai and Liviana, the gravity of what just happened hit me like a ton of bricks. Liviana's suggestion to find the Watcher felt like grasping at straws, but hey, when you've literally just cheated death, you follow every lead!

🤯 Reporting to the Ambassador & Recruiting Marius

Right off the bat, I faced a juicy choice: rush to the Watcher or swing by the Aedyran Embassy first. Smart players know companion opportunities shouldn't be missed! Trekking northwest from Liviana's Clinic, I took those sketchy left stairs to the Administration District, squeezing past guards at the gate. The Ambassador's reaction to my assassination story? Priceless - dude looked like he'd swallowed a lemon. But his intel about tracker Marius at Grinning Balarok tavern? Golden!

Backtracking through the Clinic, I took right stairs this time, spotting that ridiculous dragon-shaped sign. Inside the tavern's smoky chaos, Marius stood out like a sore thumb - all gruff beard and no-nonsense attitude. The moment he joined my party? Felt like I'd won the lottery! That dwarf's Hunter's Sense ability became my new obsession.

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🔍 Crime Scene Investigation & Poison Discovery

Returning to the main gate's bloodstain (my own blood, creepy much?), I commanded Marius to activate Hunter's Sense. Watching his magical tracking highlight the path gave me proper detective vibes! Scaling the embassy's ivy-covered walls felt like parkour gone wild - jumping across wooden platforms until I reached that tower-like roof structure. And bam! There it was:

That ominous Flask of Poison gleaming in the sunlight. Standing at that perfect sniper vantage point, I realized how terrifyingly planned this hit was. Marius suggesting the Apothecary's Shop felt like our first real lead - finally some momentum!

⚔️ Apothecarist Showdown & Estate Secrets

Southeast Paradis greeted us with Wetenu's goons threatening poor Grysca. No negotiation possible - swords clashed, spells flew, and Thalla the Taskmaster learned why you don't interrupt my investigations! Post-battle, Grysca's cryptic clues left us staring at two options: Temple of Ondra or Claviger's Estate.

"Let's hit the estate first," I told my companions, "get the lay of the land." Fast traveling to Administration District, we climbed stairs into increasingly hostile territory - rebels popping out like whack-a-moles! At Eamund's Estate, bandits ambushed us near the fountain. After clearing them out, Kai discovered the journal's secret page behind some barrels:

That "aha!" moment when puzzle pieces click? Chef's kiss! Temple-bound we went.

🗝️ Temple Intrigue & Sewer Survival

Massive wooden doors swung open to reveal Elowe at the Temple of Ondra. Using clues from the estate journal, I persuaded her instead of fighting - felt smoother than butter! But then came the gut-wrenching choice: recruit her as spy, let her escape, or end her? My Ranger background made recruitment irresistible - tactical advantage, baby!

Down into the cistern's sewers we plunged, dank water sloshing around our boots. Breaking wooden planks, crouching through grated passages - pure claustrophobic nightmare fuel! Spider webs clung to my face as we battled skittering horrors. The dart traps nearly ended me until I spotted that spider corpse safe zone - thank the gaming gods for environmental tells!

Using Eye of Rymrgand to freeze water pathways gave me such elemental satisfaction:


| Obstacle          | Solution                          |
|-------------------|-----------------------------------|
| Flooded Rooms     | Ice spells / Eye of Rymrgand     |
| Dart Traps        | Hide near spider corpse          |
| Iron Grates       | Break with ice magic             |
| Guillotine Hall   | Pull lever near archer           |

🎯 Ygwulf Confrontation & Aftermath

Finally facing my would-be killer Ygwulf in that torch-lit chamber? Absolute chills. His silhouette emerging from shadows made my controller grip tighten. The moral dilemma hit hard - spare or kill? Seeing him vanish and reappear during combat, I shouted "Oh come on!" at my screen. Pro-tip: eliminate his rebel buddies first! When he healed mid-fight, I nearly threw my keyboard. Chose to spare him eventually - that 625 gold and Adra reward eased my conscience.

Post-battle, finding Runyd's House required freezing a lake with ice magic - such a breathtaking visual with shimmering frozen waves! The Watcher's soul examination left me emotionally drained yet weirdly fulfilled. Returning to the Ambassador felt like closing a circle - especially when Inquisitor Lodwyn appeared with that ominous Fior mes Iverno assignment.

This quest? Rollercoaster doesn't begin to cover it. From death's door to conspiracy unraveling, every choice carried weight that kept me glued for hours. That blend of detective work, moral quandaries, and tactical combat? chef's kiss 🔥


So what are you waiting for? Boot up Avowed and experience this masterpiece yourself - your choices in An Untimely End will haunt you long after the credits roll! Trust me, that first arrow strike? You'll never see it coming... 😉