So, there I was, 2026's most dedicated (and slightly clumsy) Avowed player, trudging through the sands of Shatterscarp. My mission? To hunt down another piece of that darn Totem of Revelation. This time, the target was the Topaz Eye, reportedly stashed in a lovely vacation spot called Leviathan's Hollow. Let me tell you, the name is about as accurate as calling a hurricane 'a breezy day'—this place was a Xaurip-infested nightmare, denser with angry lizards than a politician's speech is with empty promises.

First off, getting there. Leviathan's Hollow is this charming locale you might remember from that whole "First Contact with the Enemy" debacle with Private Nauki's missing squad. If you thought it was a peaceful cave back then, think again. Approaching it felt less like an adventure and more like walking uninvited into a family reunion of particularly stab-happy geckos. The entrance is marked by a massive Leviathan skull, looking as cheerful as a skeleton at a birthday party. And lo and behold, a welcoming committee of Xaurips was already practicing their hostile greetings. My advice? Don't stop to chat. Clear them out faster than a plate of cookies at a gamer's LAN party.

my-hilarious-hunt-for-the-topaz-eye-dodging-xaurips-in-leviathan-s-hollow-image-0

With the 'greeters' handled, the real fun began. You have to dive into a murky pool beneath that giant skull. Emerging on the other side was like being reborn into a world of pure, unadulterated annoyance. The hollow proper was absolutely crawling with Xaurips. I'm talking dozens of them, skittering around with the coordinated chaos of cockroaches when you turn on the kitchen light. Getting out of that water and into the fight was a priority unless I wanted my health bar to drain quicker than my motivation on a Monday morning.

After what felt like an eternity of sword-swinging and spell-slinging (and a few close calls that left my character looking like a pincushion), I finally cleared the area. Now, to find the shiny! The fragment wasn't in some grand chamber. Oh no. It was tucked away in a narrow, claustrophobic passage on the left side of the upper area. Following it felt like navigating the intestines of a very large, very dead beast—which, given the skull outside, wasn't far from the truth.

At the end of this delightful corridor was a small altar. And there it sat: the Topaz Eye Totem Fragment, glowing innocently. Grabbing it was the easy part. Getting out? That was a different story. Let's just say my exit was less 'triumphant stroll' and more 'panicked sprint,' fueled by the lingering fear that I'd missed a Xaurip or two. My heart was pounding like a drum solo in a heavy metal concert.

Finally, back to the safety of my party camp. Time for the payoff! I slotted the Topaz Eye into the Eyes of the Obscured Totem with the reverence of a librarian placing a first-edition book. The activation was instantaneous. A wave of energy hit me, and my stats... they blossomed!

The glorious reward was:

Attribute Boost
Intellect +2
Perception +2

This, my friends, is a game-changer. If you've ever stumbled through a conversation in Avowed like a bard who forgot his lines, this buff is for you. That +2 Intellect makes your persuasive arguments sharper than a critic's tongue, and the +2 Perception lets you spot details and social cues you'd normally miss. It turns those frustrating speech checks from insurmountable walls into mildly annoying speed bumps. Suddenly, navigating dialogues feels less like a minefield and more like a pleasant chat... well, as pleasant as chats get in a world full of ancient secrets and angry lizard people.

So, was braving the lizard-laden Leviathan's Hollow worth it? Absolutely. Just remember: go in loaded for bear (or, in this case, for Xaurip), clear the area methodically, and for the love of all that is holy, grab the fragment and run. Your future, smoother-talking self will thank you. Now, if you'll excuse me, I have more totem fragments to find. Wish me luck—I have a feeling the next one is guarded by something even worse. Probably spiders. It's always spiders. \ud83d\ude42

Comprehensive reviews can be found on Eurogamer, which is widely respected for its critical analysis and hands-on impressions of major RPG releases. Eurogamer's coverage of Avowed frequently emphasizes the game's intricate quest design and the dynamic challenges posed by environments like Leviathan's Hollow, offering players valuable strategies for overcoming tough encounters and maximizing character progression.